Jean standing with Tim Cook in front of the WWDC26 rainbow arch at Apple Park

Distinguished Winner experience at Apple Park

Every year Apple runs the Swift Student Challenge, and every year it picks 350 Winners from students all over the world. Fifty of those are named Distinguished Winners and flown to Cupertino. In 2026 I was one of them, for Neuralia.

Neuralia is an app playground that introduces AI to students aged 13 and up. Through a chatbot, visual stories and small games, it walks a learner through prompting, image processing and image classification, and ends with them training a simple model of their own. That is the project. This is what happened after it.

Video coming soon

A recap of the three days will land here shortly.

Day 1Sun 7 June

Connect and get inspired

The first day was mostly people. Fifty students who had each spent months alone with Xcode, suddenly in the same place, all slightly surprised to be there. I met winners from countries I had only ever seen in the leaderboard.

Apple engineers came and talked about what they had shipped — the people behind Genmoji, Live Camera, Swift and Siri. We were also taught how Apple pitches: say the thing, say why it matters, stop talking. Then Tim Cook and John Ternus came out onto the lawn.

The Swift Student Challenge Distinguished Winners cohort, gathered outdoors at Apple Park
The full cohort, day one.
Jean, circled, meeting another Swift Student Challenge winner
Meeting winners from everywhere else.
Day 2Mon 8 June

WWDC26

Keynote day. We watched the whole thing live at Apple Park, sitting outside with the other Challenge winners, which is a strange way to see a keynote — you hear the announcement and the reaction to it in the same second.

The rest of the day was spent going through what had just been announced, hands on, with people who had actually built it. I got there early, and for about an hour the lawn was completely empty.

Winners watching the WWDC26 keynote live on the big screen at Apple Park, Jean circled in the crowd
Watching WWDC26 live, from the lawn.
Empty benches and umbrellas on the Apple Park lawn before the keynote
Keynote morning, 8:48.
Day 3Tue 9 June

Feedback and reflection

The last day was one-on-one time with Apple engineers. I pitched Neuralia to Apple employees and got it taken apart properly — the useful kind, where someone who has shipped to a billion people tells you exactly which part of your idea is doing no work.

A lot of it was about accessibility, which is the session I keep going back to. Then it ended, and I flew home with a list of things to fix and a group chat full of people in other time zones.

Jean, circled, talking with an Apple engineer at Apple Park
Getting feedback on Neuralia.
Jean and other winners at an Apple Accessibility session
The Apple Accessibility session.
Jean in a retro Apple hoodie looking across the meadow at the Apple Park ring

What I actually took away is smaller than the trip. Good technology is not only about what you build, it is about how clearly someone else can understand and use it. Neuralia taught me that by forcing me to simplify AI down to something a thirteen-year-old would sit through. Apple Park taught me the rest of it — engineering mindset, accessibility, how to pitch, how to take feedback, and how much faster you learn standing next to people from everywhere else.